Hey guys! wanted to share something special i was working on, since this is not patreon content , i wanted to show you the W.I.P stages of this project
(First picture) Initial draft: i doodle the pose first and use it as a guideline for the next stage, once im satisfied i lower the opacity of the layer and build the next phase over it
(Second Picture) Sketch phase:
Start out with 2 layers, one were i just draw lines of movements in the canvas, trying to define the motion before adding anything to it and a simple layer for the skeleton after that , then i add more layers, one for hips, heads and torso, once they are set in place, adding the muscles and fat follows after that, these animations need breakdowns and working on inbetweens since they need to feel consistent but soft and organic at the same time. Finally i sketch more softer elements, like the boobers and the hair , since they just follow through the main animations, they will do so naturally and without much headache if the previous elements were animated and adjusted correctly.
I will post more updates as more progress is done on this animation!
Tried new things like using mesh transform for more rigid elements (like the face) so i can properly add a back and forth motion without risking going off model like i usually do at times.
Kibbles belong to @skidddog