Do you remember “Space Jam” ? It may not been the best movie ever, but it had something fascinating hidden inside, and that is LUMO.
LUMO was, back then, a new computer based system.
It allowed to shade cartoons in a way that looked almost like
“Who Framed Roger Rabbit”, only that it no longer required ultra fancy equipment, plus the postpro crew stopped tearing off their clothes in despair.
Now fast forward till 2016, and picture
Spirit’s determined face, while looking at that old 90’s concept of
automation and promising herself shel’ll never shade a toon manually
again, like she did last week.
Shading takes forever! it slows down the process of getting a finished piece exponentially, for you and for me!. Just imagine, two clicks, and your character would be ready to be published. No eternal CTRL Z, no extra drop of sweat.
We definitely didn’t want to use carding for Moon Rises, so that did it for us.
Half an hour later we managed to replicate LUMO In Photoshop, controlling the light direction with just 1 slider, but it wasn’t enough, because generating the map was too complicated.
So fast forward two days and we created something new. Two systems for
illuminating a character, one for animation, one for illustration, which we
called “ROGER”. So with just a few clicks in photoshop , you get this:
NEXT SHARING SATURDAY: EXPLORING ROGER. A WHOLE NEW WORLD
If you wish to learn more about LUMO, you can check this link here. If you
find a way of generating those exact normal maps, contact us! we’ll love to see.
http://140.118.9.222/stan/www/paper/2005-2-3/Illumination%20cel%20animation.pdf
PS: Terribly sorry for the double post, honest mistake of clicking way too fast.